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Scenario Design, or How I ruined my perfect wargame with a sloppy scenario

Game designers can spend dozens, hundreds or even thousands of hours perfecting game mechanics. Rarely is such care given to crafting a quality scenario that both helps and guide your players to meet your design goals. In this presentation Mr. Bond will cover the importance of objective-based scenario design and his own scenario design method.

Bio: Michael Bond is a technical analyst working at the intersection of military technology, modeling and simulation, wargaming, and East-Asia. His research interests include force modernization, naval warfare, PLA modernization, wargaming, and modeling and simulation. The views expressed in this brief are his own.

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April 29

Georgetown Wargame Playtesting

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May 16

The Politics of Play: Wargaming with the US Military